Index Key Link
action Click to view
add Click to view
affiliation Click to view
align Click to view
alignment Click to view
alpha Click to view
analog clock Click to view
animated image Click to view
app drawer Click to view
app group Click to view
application Click to view
audio Click to view
background Click to view
backup Click to view
beginner Click to view
behavior Click to view
blur Click to view
calendar Click to view
card Click to view
checklist Click to view
circle indicator Click to view
clean slate Click to view
clock Click to view
code block Click to view
code of conduct Click to view
color picker Click to view
communities Click to view
compass Click to view
compatibility Click to view
complementary color Click to view
conceptual learning Click to view
configure Click to view
contact Click to view
contrast Click to view
contribute Click to view
date Click to view
date / time Click to view
default launcher Click to view
delete Click to view
desktop Click to view
developer Click to view
discussion guideline Click to view
distribution Click to view
drawer Click to view
drawer handle Click to view
dual-screen Click to view
dynamic color Click to view
dynamic image Click to view
dynamic text Click to view
edit Click to view
editing Click to view
edit mode Click to view
export Click to view
feature Click to view
file naming Click to view
flip-style Click to view
foldable Click to view
folder Click to view
font Click to view
full screen Click to view
gaussian Click to view
gesture Click to view
getting started Click to view
gradient Click to view
group Click to view
heading Click to view
help Click to view
hide Click to view
html Click to view
hue Click to view
icon Click to view
import Click to view
install Click to view
installation Click to view
instructable Click to view
intellectual property Click to view
issue Click to view
key Click to view
keys & gestures Click to view
label Click to view
landscape mode Click to view
launcher action Click to view
layout Click to view
liability Click to view
lifetime purchase Click to view
light source Click to view
link Click to view
list Click to view
luminance Click to view
macro Click to view
macrodroid Click to view
margin Click to view
mask Click to view
media controller Click to view
mobile Click to view
month/year/day Click to view
move Click to view
multi-screen Click to view
namespace Click to view
navigation Click to view
object Click to view
object design menu Click to view
official Click to view
official blog Click to view
offset Click to view
option Click to view
ordinal Click to view
page Click to view
page indicator Click to view
paste Click to view
performance Click to view
permission Click to view
pin Click to view
png Click to view
quoting Click to view
radius Click to view
registration Click to view
reminder Click to view
remove Click to view
resource Click to view
rotate Click to view
rss Click to view
save Click to view
scroll Click to view
search Click to view
select Click to view
shadow Click to view
shape Click to view
share Click to view
sidebar Click to view
slider Click to view
sliding drawer Click to view
spacing Click to view
stretch Click to view
syntax Click to view
system setting Click to view
system ui Click to view
table Click to view
table of content Click to view
tasker Click to view
taxonomy Click to view
temperature Click to view
termination Click to view
terms of use Click to view
text Click to view
theme Click to view
toby Click to view
trademark Click to view
transform Click to view
transparency Click to view
transparent Click to view
troubleshooting Click to view
typeface Click to view
ui Click to view
user conduct Click to view
user interface demo Click to view
variable Click to view
wallpaper Click to view
warranties Click to view
weather Click to view
webp Click to view
website Click to view
welcome Click to view
widget Click to view
wiki Click to view
wiki editing Click to view
window Click to view

Beginner's Basic Editing Steps

Anxious to begin right now … before reviewing the rest of the manual? Perhaps experimenting just to get a feel for starting the first setup or theme?

To Enter Edit Mode

Edit Mode

1. “Tap and Hold” any “open” area of the screen.
2. Enter the password if the requirement has been set up (see Password Protection).
3. Tap the “Edit Off” icon in the lower right screen area to enter “Edit On” mode as shown in the image below.
4. Edit On mode is now displayed.
5. View the image on the right and the descriptions in the table below.

Edit On

ICON TABLE
Object Image Description
Edit Edit mode. Note the 'lock' is locked!
Edit On Edit On mode. Note the 'lock' is unlocked!
Home Page Visible in the center of the screen. On either side are additional pages. Scroll left or right to center the desired screen, then tap its home icon to set it as the home page.
New page Swipe right to reveal a new page. Tap the “+” to add a new one.
Delete The displayed page is removed if tapped.
Background To place an image or other object as a background, tap here.
Options View the customization features for the page.
Launcher options Tap to view launcher features.
Wallpaper Set the wallpaper for the layout.
Themes The developer has included selected theme collections available from Google Play.

To Add an Object

  • An object can be images, text, widgets, icons, clocks, windows, and more.
  • Enter Edit mode (see How To Enter Edit Mode above)
  • In the upper right corner of the screen, tap the “add” icon
  • The Design Add dialog opens in the lower left screen area listing the 3 categories of objects:
    • Layout includes the spatial placement of objects in a grid or circular arrangement, with the number of each changeable. Note that layouts (or placing objects on the page) can also be done by adding shortcuts.
    • Widgets are dedicated objects with a specific purpose, such as weather data, media controls, app drawers, and many more. Most special-purpose widgets are built into Total Launcher, while application widgets come from applications the user has installed on the device. For a complete description, see Widgets.
    • Graphics can be image-based, text-based, or a combination (grouped) of the two types. Each can be static or dynamic, such as your background wallpaper, calendar event list or next calendar event, app notifications, and many, many more.
      Tip: During design, if an object is copied for placement elsewhere on the screen(s), a 4th item will be listed in this dialog as “Paste”. Tapping that selection will place the copied object in the center of the current screen.
      • When added to the screen (page), the objects are placed, centered, and already selected. Being selected (highlighted) means it can be moved and edited.
      • The above sample includes an icon, image, and clock as objects, each with a text label that is also an object.
      • The Time object has been selected by a “tap and hold”. Selection always results in a highlight or outline of the object. Selection can also be made of multiple objects, such as the text “Clock”; another “tap and hold” of that text would expand the selection
      • Notice the vertical white line which runs through the “colon” and the “G”. This is an alignment guideline which will show only when 2 objects are centered. While the sample shows vertical alignment, horizontal alignment is also shown automatically if applicable.

To exit Edit mode:

  • To turn off Edit Mode, tap the Edit On button icon in the lower left corner of the screen which will toggle to Edit Off.

To toggle Edit mode on/off:

If frequent editing is required, an object can be added to a page to support this action.

  • Enter Edit mode (see How To Enter Edit Mode above)
  • Add an object (see To Add an Object). Use an image, text, or even a hidden item/location.
  • After adding the object, a dialog will list possible actions.
  • Select Launcher Options
  • Select Toggle Edit Mode
  • The object, when tapped, will now toggle between Edit On and Edit Off

Edit an Object Setting & Actions

Object Edit

  • Immediately after selecting an object, 2 edit options will show in the screen center: “pencil” icon for edit and “compass” icon for movement. These icons stay on the screen for less than 2 seconds, but can be reactivated by tapping the object again.

    The “pencil” icon (Edit) opens as shown below
  • “X” and “Y” are the x-axis (horizontal) and y-axis (vertical) position values of the object, in pixels, with 0 for each being in the upper left corner. Screen sizes and resolutions vary, but typically, a screen could be an x-axis with 1055 viewable pixels and a y-axis with 2100 viewable pixels.
  • “Width” and “Height” of the object are in pixels and can be modified. Decreasing these from the initial value will result in part of the object being obscured, while increasing the values will be similar (not quite) to adding a border to the object. [Borders will be properly addressed later] However, if “Keep aspect ratio” is checked prior to changing either width or height, the original proportions of the object will be maintained with the object being totally viewable, unless extending off of the screen.
  • Tap OK when finished
  • The “joystick” icon (Movement) is for more discreet movement of the object than using the x/y-axis. While the “joystick” is viewable, tap and drag in the direction of the desired movement. This action can be repeated while the icon is visible. Select the object again to make the icon reappear.

Object Moving

While the above 'fine' movement of an object is done using the 'joystick icon when an object is initially selected, a manual move of a greater distance is useful. When the object is selected, drag it to the desired location. Then tap an open area to deselect it.

Object Design Menu - Top

  • When an object is selected, the Object Design Menu icons will appear at the top of the screen.
  • Select - Selects and highlights an object by dragging a stylus/mouse/digit:
    • Left-to-right: highlights ONLY objects fully within the boundary
    • Right-to-left: highlights objects partially within the boundary
  • Action – opens a dialog to specify what the object initiates when selected, including how the object is initiated (such as tap, swiping in a direction)
  • Options – defines the characteristics of the object, such as image, text, font, spacing, opacity, animations, and much more.
  • Pin – The selected object will appear on all pages of the setup
  • Copy – The selected object will be copied and available for pasting in another location, window, or page. See “Add” in this section for pasting.
  • Cut – The selected object will be copied AND deleted from its current location. It is also available for pasting as the copy action above.
  • Save – The selected object will be stored in Total Launchers “permanent” memory in 1 of the categories (layout, or graphic [widgets cannot be saved]). It will be available in the future when selecting the Object Design Menu's “Add” icon by then selecting the appropriate category and tapping the page top tab “Saved”
  • Delete – The selected object is removed only.

Object Design Menu - Bottom

  • Change selection (back) - cycles “backwards” through all objects on the page
  • Change selection (forward) - cycles “forwards” through all objects on the page
  • Z-order (to front) - when object boundaries intersect each other, moves the selected object to the front
  • Z-order (to back) - moves the selected object back 1 level
  • Group/Ungroup - For this icon to be active, more than one object must be selected to be anchored together. The group can then be deleted, moved, rotated, etc with a single action.

    Note: Widgets and layouts are non-groupable.

  • Rotate/Transform - Repositions the object to provide a 3-dimensional view
    • Rotate - Bottom slider moves the object on an x-axis and the right slider on a y-axis
    • Transform - Only applies if “Rotate” above has been set. Bottom slider moves the object on an x-axis and the right slider on a y-axis
  • - Fit - A toggle to set the exact distance of the object from the top or bottom of a screen of any aspect ratio.
  • Align - For selected or grouped objects, provides vertical and/or horizontal full-screen alignment lines outside of the single or grouped objects. Aids for centering, line, or mid-object positioning verification.

Discussion

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