====== Shadows: Rule 1 - Shadow Margin ====== Every graphic object whether acting as a visible image or an invisible container exists **//within a strict rectangular bounding box//**. If a shadow attempts to cast outside this box, it immediately hits the invisible wall and is clipped (cut off flat as shown in the middle image display). * **The Fix:** - Force the object inward by increasing its margins to allow the shadow room to render without being chopped off. * **The Formula:** - Increase the margins only in the specific X/Y quadrants where the shadow is cast. The required margin must be greater than or equal to the **Shadow radius** plus any **Shadow offset** in that direction. (For example, if the shadow is offset to the bottom right, increases only the Right and Bottom margins). {{tablelayout?colwidth="500px"&rowsHeaderSource=auto&float=center}} ^ Using the Formula ↔ No Formula Boundary Clips Shadow ^ | {{:section:sectiion-shadow-rule1-set35_set15_image.webp?direct&475}} | | {{:section:sectiion-shadow-rule1-margin-set35-dialog.webp?direct&225}}{{:section:sectiion-shadow-rule1-margin-set15-dialog.webp?direct&225}} | * **"Suggest" Option** - The Object Edit Option dialog's Margins (see the image below) offers a "Suggest" setting which uses calculated margins based on the related objects properties. Unless a special effect is desired, just tap "Suggest" to automatically enter these pre-calculated margins and then tap "OK". {{tablelayout?colwidth="250px"&rowsHeaderSource=auto&float=center}} ^ Using Suggest to Calculate Margin ^ | {{:section:sectiion-shadow-rule1-margin-suggest_image.webp?direct&225}} | | {{:section:sectiion-shadow-rule1-margin-suggest_dialog.webp?direct&225}} | {{page>site:site-footer-comment_feedback_block}}