====== Shadows: Rule 1 - Shadow Margin ======
Every graphic object, whether acting as a visible image or an invisible container, exists **//within a strict rectangular bounding box//**. If a shadow attempts to cast outside this box, it immediately hits the invisible wall and is clipped (cut off flat as shown in the middle image display).
* **The Fix:** - Force the object inward by increasing its margins to allow the shadow room to render without being chopped off.
* **The Formula:** - Increase the margins only in the specific X/Y quadrants where the shadow is cast. The required margin must be greater than or equal to the **Shadow radius** plus any **Shadow offset** in that direction. (For example, if the shadow is offset to the bottom right, it increases only the Right and Bottom margins).
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^ Using the Formula ↔ No Formula Boundary Clips Shadow ^
| {{section:section-shadow-rule1-set35_set15_image-v4.webp?direct&475|Shadow Using Formula vs. No Formula}} |
| {{section:section-shadow-rule1-margin-set35-dialog-v4.webp?direct&225|Shadow Dialog Using Formula}} {{section:section-shadow-rule1-margin-set15-dialog-v4.webp?direct&225|Shadow Dialog Not Using Formula}} |
* **"Suggest" Option** - The Object Edit Option dialog's Margins (see the image below) offers a "Suggest" setting that uses calculated margins based on the related object's properties. Unless a special effect is desired, just tap "Suggest" to automatically enter these pre-calculated margins and then tap "OK".
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^ Using Suggest to Calculate Margin ^
| {{section:section-shadow-rule1-margin-suggest_image.webp?direct&225|Shadow Using 'Suggest'}} |
| {{section:section-shadow-rule1-margin-suggest_dialog-v4.webp?direct&225|Shadow Dialog Using 'Suggest'}} |
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